Pyromania

Tribes must designate three members as firestarters with the others retrieving flint from bags tied in knots and suspended from hanging ropes.  Once of the tribe’s members starts a fire big enough to burn through a string, that tribe moves to the tribal firemaking area where one member must swim to the center of the pond to light a torch then swim back and start their tribe’s fire.  First tribe to build a fire large enough to burn through a thick wet rope wins.

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